Message-ID: <Pine.NEB.4.63.0511140142230.28266@panix3.panix.com>
From: Alan Sondheim <sondheim@panix.com>
To: Cyb <cybermind@listserv.aol.com>,
"WRYTING-L : Writing and Theory across Disciplines" <WRYTING-L@LISTSERV.UTORONTO.CA>
Subject: sque and squee
Date: Mon, 14 Nov 2005 01:42:33 -0500 (EST)
sque and squee 1 download sque.mov. 2 download squee.mov. 3 open file sque.mov in quicktime. 4 open file squee.mov in quicktime. 5 place the frames adjacent, i.e. [ | ]. this may also be written [ ][ ]. understand there is no gap between frame sque.mov and frame squee.mov. 6 play both files simultaneously. the sound should be set mid-level. sque.mov is 1/3 of squee.mov i believe. therefore three times faster. with suitable displacement buildings come together, part, slide from one frame to another, are windshield-wiped at integrally fractional rates of speed. soon you will understand buildings as things and have fun. i must add that i am rather embarrassed at the establishment of this game, so necessary to understand our perception. and i do not feel you will in fact carry this out. if you have already downloaded squee.mov yesterday, downloading sque.mov will be no great trial; it is in fact considerably smaller. the representations of buildings may appear to breathe in this fashion. it is far too commonplace to insist that images are mediations, instead of, in fact, participants in a depth-ontology of the world. this symphony of doubles will play for you chicago. perhaps you can imagine the results if this doubling-play which can place sque to the left or right of squee with different but similar results, or results which participate in the same economy of perception. this imagining is your experience; it has nothing to do, in fact, with either sque or squee. the double frames should run until a state of calm or nervousness is produced within the psyche of the viewer. this is the birth of color and is most likely the birth of sound. i have played sque and squee delightedly for many hours as a great city of the world swings and glows into life. http://www.asondheim.org/sque.mov http://www.asondheim.org/squee.mov