Message-ID: <Pine.NEB.4.64.0612160327400.20187@panix3.panix.com>
From: Alan Sondheim <sondheim@panix.com>
To: Cyb <cybermind@listserv.aol.com>, Wryting-L <WRYTING-L@listserv.wvu.edu>
Subject: What plays in the Imaginary stays in the Imaginary.
Date: Sat, 16 Dec 2006 03:27:57 -0500 (EST)
What plays in the Imaginary stays in the Imaginary. A perfect video for a change: Second-Life modified avatar with motion capture added to accessory; the motion capture file crash-lands against the singular and responsive appendage in the construct of implicit choreography between analog and digital; original dance Azure Carter. Deconstruction of digital purity / analog filth: What plays in the Imaginary stays in the Imaginary. http://www.youtube.com/watch?v=q_O5Ohwz4Gg Why should you care about this? Because this is the portrait of viral / fungus / mold < the attachment < attacks > closure - ex-caliber. Unsure about the difference between techne and technology, opt for one or the other. http://www.asondheim.org/ronin.mp4 yes well a bit clearer. So yes, there should be an accompanying text. But what could I do? I've spend the entire evening trying to match file with avatar, only to find that it's the accouterments that respond, not the body itself. The body displaces its movements onto the accouterment. Ornament becomes central. Yes, there's very little beyond ornament. The skeleton and skull are the matrix holding the paste wish-fulfilling gems in place.