The Alan Sondheim Mail Archive


deconstructing julu

three sections to skinstretch:
1 camera-movement limit-point collapse into catastrophic behavior
2 behavior collision from above including skin-stretch
3 analysis of skin-stretch in two movements

http://www.asondheim.org/skinstretch.mp4

years ago invented a board game in which the board squares moved
independently, as well as the game pieces on them.
now thinking of second life performance involving two performers
and an architect:
the architect constructs and transforms the performance space;
the performers create psychodrama in relation to behavior collision
within that space.
a performer might fall off the space, be absorbed by the space,
be excluded from the space.
the architect is moved towards greater and greater extremes:
what holds the performance in place, what dissolves it?

i've contacted the potential performers, now would they use their
real names.

=

Generated by Mnemosyne 0.12.