Message-ID: <Pine.NEB.4.64.0707282232320.28223@panix3.panix.com>
From: Alan Sondheim <sondheim@panix.com>
To: Cyb <cybermind@listserv.aol.com>, Wryting-L <WRYTING-L@listserv.wvu.edu>
Subject: Uncanny Beauty
Date: Sat, 28 Jul 2007 22:32:45 -0400 (EDT)
Uncanny Beauty http://www.asondheim.org/denverstorm.jpg shelf equation resulting http://www.asondheim.org/shelf1.png http://www.asondheim.org/shelf2.png http://www.asondheim.org/shelf3.png http://www.asondheim.org/shelf4.png now coding process http://www.asondheim.org/codingproces.png Coding process consists of four arrows. Class 0 and Class 4 interact, encode, decode, model transmission through Interface 1: Interface 1 may be an encoder, decoder, channel, none or all of these. But there are results and results. However think through a second process. Interface 6 and Interface 1 interact, transform the ontology of Class 7. Thus Class 7 is virtual by dint of representation through the processes of Interface 6 and Interface 1. Perhaps the full model is a ghost trap within which the epistemological changes among Class 4 and Class 0 are iin relation to the ontological change of Class 7, virtual. Then perhaps Interface 6 and Interface 1 are in a continuous process of evanescence, disappearance. These are the models of coding process.