Message-ID: <Pine.NEB.4.64.0807210040180.26238@panix3.panix.com>
From: Alan Sondheim <sondheim@panix.com>
To: Cyb <cybermind@listserv.aol.com>, Wryting-L <WRYTING-L@listserv.wvu.edu>
Subject: flatblack imaginary
Date: Mon, 21 Jul 2008 00:41:24 -0400 (EDT)
flatblack imaginary flatblack which is absence determined by video surfacing, coating, video membrane, salve, video cortisone, video of the stuttered shuddered tiling, sputtered or shattered video, splattered video or video spew: you can really find your way around here several thousand equivalent images http://www.alansondheim.org/ nest jpgs http://www.alansondheim.org/shade.mp4 ========================================================================== Research Directions for the past few months (thanks to Sandy Baldwin, Frances van Scoy, New York State Council of the Arts, National Science Foundation) 1 Access Grid (thanks to Frances van Scoy, Gary Manes) a. Circling the planet, routing data (slightly similar to bang path) - developing visual / audio feedback and resonances. Changing instrument timbre. Charting routing speed in ms. b. Phenomenological studying of classroom/board/transmission rooms. (Visual lobby/room surfing.) 2 Choreography (dance with Foofwa d'Imobilite, Kira Sedlock, Azure Carter, thanks to Heather Ahern) a. 'Psychogeography' - using landscape as participatory. b. Avatar imitation/extension (Kira: 'avadance') for projection, recording, etc. c. Face-dance: Scowling, imitating, etc. d. Technology: i. Using Very Low Frequency (VLF) radio: atmospherics (played back in Second Life (SL). ii. Vibration sensor used to record sound of dancer's movement. 3 Other (thanks to Gary Manes, Frances van Scoy) a. VLF recorded in various areas - what are the anomalous signals generated elsewhere? b. Haptic Devices: What occurs at mathematical limits defined by computer limitations (i.e. sin(tan(x)))? How does a user experience these limits? 4 Scan (thanks to Gary Manes, Frances van Scoy, Azure Carter, Foofwa d'Imobilite, Kira Sedlock) a. Three-dimensional spatial scanning with small laser: manipulations of bodies, body images, tantric articles. How are bodies changed or perceived as changed (shelling as example)? How can the tantric object be virtually 'extended' into space? b. Three dimensional temporal-spatial scanning with large laser: Body multiples, fluid temporality mapped onto proscenium which interact as totality, i.e. becomes an object for other bodies, real and virtual. 5 Mocap (thanks to Gary Manes, Frances van Scoy, Azure Carter, Foofwa d'Imobilite, Kira Sedlock, David Bello) a. Distributed or rearranged sensors (physical reconfiguration of incoming data). b. Reworked interface to change mathematical mapping functions from data to bvh files. c. General concept of FILTERING as fundamental characteristic of organism, intelligence, any perceiving or sensing. i. Bandwidth issues. ii. Bias issues. 6 Second Life (Thanks to Sugar Seville, Gazira Babeli, Ian Ah, Sandy Baldwin) a. Five month residency in Odyssey, continuous changes almost on a daily basis. b. Thinking of SL as malleable space or 'liquid architecture' - creating environments impossible and inconceivable in a real physical world. i. Entanglement and invisible objects. ii. Mappings of video and audio on invisible objects. iii. Shadow-objects which coalesce. iv. Objects playing with womb-like enclosures, continuous particle generation. c. Performances from the Biovision Hierarchy (bvh) files from motion capture equipment, inconceivable/untoward/wayward/contrary gestures and behaviors. i. Behavior collision. ii. Obtrusive or obstructive behavior. d. Phenomenology of lived body in untoward spaces. i. Broken or stuttered spaces ii. Spaces that remap themselves. ===