Message-ID: <Pine.NEB.4.64.0807252156460.23073@panix3.panix.com>
From: Alan Sondheim <sondheim@panix.com>
To: Cyb <cybermind@listserv.aol.com>, Wryting-L <WRYTING-L@listserv.wvu.edu>
Subject: Games and Cowers
Date: Fri, 25 Jul 2008 21:57:31 -0400 (EDT)
Games and Cowers The new scripts construct a game from SL exhibition space; fly through (see gamethrobs.mov) and objects disappear for twenty seconds - how much of the space can you clear? In the meantime clutter and new video reconstruct the space, Julu (see cower jpgs) has a new look and powers, and hysteria pervades prim prims and abject objects. Increasingly the theory's in the doing of the space, the perceiving of it, the flying and walking and running through it. Disappearing prims might send you spiral downward, but there are teleport spheres below to return you to the surface. It's all compact and blown apart ... http://www.alansondheim.org/ cower jpgs http://www.alansondheim.org/gamethrobs.mov To access the Odyssey exhibition The Accidental Artist: http://slurl.com/secondlife/Odyssey/48/12/22