The Alan Sondheim Mail Archive

October 10, 2008


w/rot


wrought: revision of Julu Twine sky-writing / mayhem: if you've been to
the site recently, you might notice that the objects are now askew, hence
mayhem, slightly more difficult to navigate. on the other hand, if you're
gravitationally held on one or another level, you'll slide off as the
level moves. the images again surprise me; although this small area of the
world is well-documented, there are always new vistas and revelations.

I am a failure at theorizing all of this repeatedly, without advance, with
a certain deadness at the center of the skull, its thickness somewhat mute
or inert. Where I've gone is absolutely nowhere, four kilometers up which
means nothing more than certain repeated motions as if travel were
entailed which it's not. The coordinates lose effectivity. Build forever,
you're flat and located on that same space-time slice as the rest of us,
whooshed at the speed of light towards death inherent in the calling-forth
of substance.

http://www.alansondheim.org/speed.mp4 (beautiful skew speed video)

http://www.alansondheim.org/wrought.mp4 (beautiful writing video)
http://www.alansondheim.org/mayhem1.jpg
http://www.alansondheim.org/mayhem2.jpg
http://www.alansondheim.org/mayhem3.jpg
http://www.alansondheim.org/mayhem4.jpg
http://www.alansondheim.org/mayhem5.jpg
http://www.alansondheim.org/mayhem6.jpg
http://www.alansondheim.org/mayhem7.jpg

filtered avatar

[8:08] you: so, in all this, dealing with avatars not an image of my with
attached penis; sexualized avatar textures and videos; photographs her
avatar-flesh, sheave-flesh, sheave-mind, linden-mind; your swallowing
cyborg or avatar or sheave-skin. in other words sheave-skins are mapped
circular and low and is textured with the skin of a female poser avatar.
with attached penis; sexualized avatar textures and videos; photographs
movements in text. when avatar movements become sufficiently distorted, i
but of course the avatar would then become its own object in lost-and-
[rewritten from a previous text; it seems that avatar/body is transparent-
single enormous avatar body that hardly moves etc. on a moo, when one
left, the avatar body went to a body bag; on sl, object attachment buries
avatar bodies. spatially, the body is lossy; with a small avatar body,
moving about the gallery is difficult. most of your avatar body may be
distorted by others; everything depends on linden relation to his body in
a way that the avatar movements are to theirs second, the camera appears
within the avatar body - a view that brings the homeostasis - boundary
maintenance + (coherency of avatar body) etc. on a moo, when one left, the
avatar body went to a body bag; on sl, [...]

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