Message-ID: <Pine.NEB.4.64.0811182246560.3557@panix3.panix.com>
From: Alan Sondheim <sondheim@panix.com>
To: Cyb <cybermind@listserv.aol.com>, Wryting-L <WRYTING-L@listserv.wvu.edu>
Subject: Convolution matrix image processing - 17 images from SL -
Date: Tue, 18 Nov 2008 22:47:19 -0500 (EST)
Convolution matrix image processing - 17 images from SL - In order to reproduce the emotional/compressive tenor of the original state-of-affairs in the Second Life exhibition, I've worked for at least a decade with Gimp's convolution matrices to bring you a kind of exactitude I could only otherwise hint at. These photographs are one-of-a-kind hence completely reproducible; each is another take yet on the augmented filigree aspect of The Accidental Artist. Surely they are worthy of more than a glance, less than a lifetime well spent doing otherwise? Check out Digital Imaging, Trial and Applications, Howard Burdick, McGraw-Hill, 1977. I usually shy away from image modification 'outside' Second Life, prefer- ring to keep it within the bounds of the topography itself. Following Bazin and others, it appears as if a certain veracity is lost when one succumbs to overt digital filtering, as opposed to either direct-from-ccd- to-you (with all the attendant processing that goes on there) or a minimal augmentation, say slight blurring or saturation increase or raising the contrast, whatever - designed to reproduce the 'effect' of the work upon the subject-in-world (with hir attendant visual and psychological process- ing). All of these distinctions are clearly suspect of course - but still there's a difference between 'sweetening' or 'tending' an image, and changing it drastically to hopefully reflect the affect in the original viewing. All of this moves from digital to digital, remains within the framework of the digital; all of this occurs within what might be considered 'sliding' from an immersive three-dimensional virtual world experience (rendered as a two-dimensional dynamic image), to a static two-dimensional recording of that world as static image. (Of course, again, all of this is just appar- ent, for in fact there are no static digital images - they're continually refreshed on-screen. In print, they're static - in the sense I'm using the word here - but in print they're not strictly digital. One can go on and on with these distinctions.) In any case, here are images which were actively filtered in ways that might engage the viewer differently. r\= mv23c5604865ensional recording of that world as image. as dynamic and two-dimensional) to a static As for emotional content - melancholia, sculptor, dusk, archaic, chthonic, miasma, ghastly, sadness of ember sexuality, broken hearts; images on the ways, out from worlds [ Reading file ]nes Text (charset: Y ---------- augmentation, say slight blurring or saturation increase or raising theHey I'll give you a call tomorrow -- will you be around http://www.alansondheim.org/exp01.jpg http://www.alansondheim.org/exp02.jpg http://www.alansondheim.org/exp03.jpg http://www.alansondheim.org/exp04.jpg http://www.alansondheim.org/exp05.jpg http://www.alansondheim.org/exp06.jpg http://www.alansondheim.org/exp07.jpg http://www.alansondheim.org/exp08.jpg http://www.alansondheim.org/exp09.jpg http://www.alansondheim.org/exp10.jpg http://www.alansondheim.org/exp11.jpg http://www.alansondheim.org/exp12.jpg http://www.alansondheim.org/exp13.jpg http://www.alansondheim.org/exp14.jpg http://www.alansondheim.org/exp15.jpg http://www.alansondheim.org/exp16.jpg http://www.alansondheim.org/exp17.jpg ent, for in fact there are no static digital images - they're continually [Proce ent, for in fact there are no static digital images - they're continually $ ^X Exit 00: ant 16: ventule" ]V Next Pg ^U UnJustify ^T To 00: ant 16: ventule" ] 01: bent 17: went continuallytler's p 02: centt Help 03: dent [Proead File ^Y Prev 04: eatfilterext ^C Cur P 05: endRule" ^K Cut Text 06: etr Pos 07: gent 08: Kent 09: lentExit 12: rentFilter R Where is ^V Ne 15: TNT^U UnCu http://www.alansondheim.org/exp09.jpgany 3 b"Answeredement (besides arr 3 b"Answeredto pico by typing 3 b"AnsweredK Cut Text ^C Cur 3 b"Answeredhaus specia 3 b"Answerednces. A caret, '^ 3 b"Answerede 3 b"Answered 3 b"Answeredhe control key, so 3 b"AnsweredL", UW PICO(tm) 4.10 File: zz 07: gent 08: Kent 09: lentExit 12: rentFilter R Where is ^V Ne 15: TNT^U UnCu