The Alan Sondheim Mail Archive

September 27, 2009


bloody hell no double fun here


not found. netcom% to to: command not found. netcom% fuck fuck: command
over the place!, fuck fuck fuck, ah that's better, it's fixed now, oooh,
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to everyone slow in slow wants to to motion slow slow wants fuck fuck
private fuck in motion motion finance fuck fuck in everyone everyone slow
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love screams, they shit shit-covered missiles raining down on unarmed
hot-work hot-work cock cock bone. one-time they they long-time. boy.
ties cordons cunt cunts cyberspace decathexis deconstructed de-
consensualities cordons cunt cunts cyberspace cyborg d'eruza
cunt cunts cyberspace cyborg d'eruza d'nala decathexis

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understand accounts around huntington found june around found cunt cunts
counterpoint unsuccessful cunt cunt sunlight counterpoint unsuccessful
cunt cunt sunlight sunlight counterpoint cunt sunlight cunt unun unun unun
cunt cunts cyberspace cyborg d'eruza d'nala decathexis
cunt cunts cyberspace cyborg cyborgs d'eruza d'Imobilite d'nala
consensualities contestation copulate cordons cum cums cunt cunts
besbeautiful image, you ovt way ..to crawl er meup, your into my cunt cunt
witnesses bomb how prick prickd phish light alone voltaire oh preventst
sick prick prick prick sick sick prick sick prick cunt understand found
octor's octor, octor's octor, octor, octor. prick prick octor, octor.
dctct r, dctct r, ct r. prick prick ct r. dctr.
octor's octor, octor's octor, octor, octor. prick prick octor, octor.
dctct r, dctct r, ct r. prick prick ct r. dctr.
octor's octor, octor's octor, octor, octor. prick prick octor, octor.
octor's octor, octor's octor, octor, octor. prick prick octor, octor.

sad memories of being there, places now departed


#	   A	 	  	   B	   	   	Elev
 	   N	   		   W
1	   41	16	05.8	   075	50	16.3	0
2	   41	14	08.1	   075	50	18.3	288
3	   40	08	52.1	   077	19	02.2	288
4	   39	40	00.5	   078	15	46.1	288
5	   39	43	05.4	   078	16	49.7	767
6	   39	42	16.9	   078	34	23.5	784
7	   39	42	23.8	   078	34	00.6	856
8	   39	42	27.6	   078	34	10.9	892
9	   39	42	41.6	   078	37	05.3	1167
10	   39	42	04.3	   078	38	01.3	1427
11	   39	41	15.2	   078	39	40.2	1364
12	   39	40	26.8	   078	41	35.8	1026
13	   39	37	16.4	   079	57	32.6	1017
14	   39	37	41.4	   079	57	22.0	997
15	   39	39	18.7	   079	59	34.3	997
16	   39	39	11.2	   080	00	55.3	908
17	   39	38	36.7	   080	01	46.0	1010
18	   39	37	26.2	   080	02	26.4	1046
19	   39	37	04.1	   080	03	04.9	1026
20	   39	37	06.4	   080	03	06.3	1197
21	   39	39	05.2	   080	00	03.1	1200
22	   39	39	02.0	   079	58	04.1	2411
23	   40	00	01.1	   081	34	32.0	2411
24	   39	51	31.7	   085	01	22.6	2411
25	   39	49	17.0	   085	54	57.6	925
26	   40	07	44.9	   087	44	38.5	926
27	   40	29	29.8	   088	59	02.7	925
28	   40	21	01.3	   089	07	55.1	702
29	   40	21	01.1	   089	07	55.1	692
30

beautiful post-desecration images announce desecration to come

performances coming up, went into my Second Life site for which I do pay
rent, and found it desecrated; there were 11, out of perhaps 30 objects,
left. on an Anglo-Saxon list, I am reading about the hoard.

perhaps my objects spewed too many objects. perhaps they left an uncanny
and featureless shadow. perhaps the desecration was deliberate. perhaps
there was an odd server roll-back. I do have performances. so I scurry
around and put in big messy things. it does look good and I practice a
movement after my movements at first also did not work and the result was
unspeakable. I could not speak. so now I have a new big messy environment
on my small land in the sky and it does spew and I fear for desecration.
but the videos and the images from the bent debris of groundwater swells
and other night secrets in unilluminated Second Life with some badness I
do not know is around.

http://www.alansondheim.org/hoard.mp4
http://www.alansondheim.org/hoard1.png
http://www.alansondheim.org/hoard2.png
http://www.alansondheim.org/hoard3.png
http://www.alansondheim.org/hoard4.png
http://www.alansondheim.org/hoard5.png
http://www.alansondheim.org/hoard6.png

SECOND LIFE PERFORMANCE NIGHT AT EYEBEAM


WHERE:

EYEBEAM - 540 W 21st St. New York, NY 10011

Event Type:  performance
Start Date:  Oct 09, 2009
Hours:  6:30PM-8:30PM
Venue:  Eyebeam

Second Life Performance Night


This evening will feature three different artists/groups, which use the
online virtual world of Second Life as a medium for performance art.
Launched in 2003 by Linden Labs, Second Life (SL) hit widespread
popularity in 2006. In this 3D-rendered world, people across the world
share a networked space with unique avatars. With a completely
user-generated environment, SL enables a rich world of artistic
possibilities.

Alan Sondheim along with Foofwa d'Imobilite will present a performance
using the aesthetics of the Second Life environment to create an
experimental choreography; Lily & Honglei will present The Merry-go-around
a virtual installation addressing a series of environmental issues in
todays China; Second Front has discovered a virtual crypt within Second
Life and are inviting the public to witness its opening. Together, these
three short performances (12-15 minutes each) will sample some of the
contemporary trends in Second Life performance art.
The performances will be followed by a brief panel discussion and a
subsequent launch party of Avvie Road  the second DVD of Second Fronts
performance works.

People: Alan Sondheim (with Foofwa d'Imobilite), Lily & Honglei, Patrick
Lichty, Scott Kildall
Tags: Second Front, Second Life

http://eyebeam.org/events/performing-in-second-life


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