Message-ID: <alpine.NEB.2.11.1503290035230.2037@panix5.panix.com>
From: Alan Sondheim <sondheim@panix.com>
To: Cyb <cybermind@listserv.wvu.edu>, Wryting-L <WRYTING-L@listserv.wvu.edu>
Subject: seminal cinema: thwart
Date: Sun, 29 Mar 2015 00:38:29 -0400 (EDT)
seminal cinema: thwart http://www.alansondheim.org/thwart1.png http://www.alansondheim.org/thwart.mp4 http://www.alansondheim.org/thwart.mp3 http://www.alansondheim.org/thwart2.png http://www.alansondheim.org/thwart3.png http://www.alansondheim.org/thwart4.png http://www.alansondheim.org/thwart5.png location: MacGrid, sondheim sim glitch: control of descent lost, creation lost, logged out, boundary transgressions creation: prim complexes already present edited and attached; no new prims or absent complexes sound: edited in Audition sound and video: edited in Premiere length of video and sound files: +/- 1 min 32 sec thwart.mp3: edited from video audio dialog: [04:40 PM] Disconnected from in-world Voice Chat [05:40 PM] Connecting to in-world Voice Chat... [05:40 PM] Connected [05:41 PM] Alan Sondheim: test [05:42 PM] Alan Sondheim: it starts here, the thwart [05:42 PM] Alan Sondheim: it's not a place i belong [05:42 PM] Alan Sondheim: it's my place [05:42 PM] Alan Sondheim: it won't let me in [05:42 PM] Alan Sondheim: it won't let me do anything [05:42 PM] Alan Sondheim: out of breath [05:43 PM] Alan Sondheim: unbreathing [05:43 PM] Alan Sondheim: unneeding breath [05:43 PM] Alan Sondheim: it's daylight [05:43 PM] Alan Sondheim: it doesn't make any difference [05:44 PM] Alan Sondheim: i can't see anything [05:44 PM] Alan Sondheim: i can [05:44 PM] Alan Sondheim: i can't feel anything [05:44 PM] Alan Sondheim: the ground beneath my feet [05:44 PM] Alan Sondheim: i'm getting nowhere [05:46 PM] Alan Sondheim: here where i am i will make something [05:46 PM] Alan Sondheim: i will learn how to make and build again [05:47 PM] Alan Sondheim: i will be w/hole again [05:47 PM] Alan Sondheim: i will make something w/hole [05:47 PM] Alan Sondheim: i will not be thwart [05:47 PM] Alan Sondheim: i walk [05:48 PM] Alan Sondheim: here [05:48 PM] Alan Sondheim: i will build something here [05:49 PM] Alan Sondheim: i will not be thwart [05:49 PM] Alan Sondheim: i will drop thing [05:49 PM] Alan Sondheim: i will be thwart [05:50 PM] Alan Sondheim: i cannot drop thing [05:50 PM] Alan Sondheim: i will not be thwart [05:50 PM] Alan Sondheim: i will drop thing [05:50 PM] Alan Sondheim: i will build and drop thing [05:50 PM] Alan Sondheim: i cannot drop thing [05:51 PM] Alan Sondheim: i am thwart [05:51 PM] Alan Sondheim: but big things yes i can drop big things [05:52 PM] Alan Sondheim: and i will not be thwart [05:52 PM] Alan Sondheim: these things they will kill me [05:52 PM] Alan Sondheim: i am suffocate [05:52 PM] Alan Sondheim: i cannot breath [05:52 PM] Alan Sondheim: but i will not be thwart [05:53 PM] Connecting to in-world Voice Chat... [05:53 PM] Connected [05:53 PM] Connecting to in-world Voice Chat... [05:53 PM] Connected [05:56 PM] Disconnected from in-world Voice Chat to thwart under these circumstances: interventions of glitch-physics, edge phenomena coupled with boundary transgressions example: once beyond sim boundaries, chat dialog no longer presented itself within the virtual world (see above); it was only readable from the chat slot itself example: logged out and in, finally in an anomalous space beyond/without the homeland, there I could speak but neither move nor see thwart as capital, as mechanism, as boundary control thwart as detumescence, collapse, debris field thwart as absence, as future anterior, annihilation thwart as absence of others, as the act of absenting thwart as control-glitch and glitch-control thwart as the fragility of good things in catastrophe theory thwart as data-breaching, digital degree-zero thwart as the phenomenological horizon of the universal future